Hello dear internet viewer,
Recently, I did an article about a game where Luigi was the superhero and which was in fact a form of response to the extreme disappointment of people who when for the first time Luigi finally had the lead role that many fans of the series had angrily stopped playing consoles because they were completely insulted by such a tasteless game. At least, this is how people were seeing this game at the epoch, because they hoped an adventure like the original Mario and not an educational game for young children. Yes, you understand now, I'm talking about the game Mario is Missing! Deluxe developed and distributed by The Software Toolworks, Inc. in 1993.
"Wait a minute! Deluxe? " you are wondering. Yes, because this is here the CD version for PC/DOS of the game, so, theoretically the best version of the game which where the frustrated masses should have had as game. Because it is true that on console this game was clearly shit, because it did not really reach the fans of the series. But on PC, the CD version, it is straightforwardly another game experience. Mario and Luigi for the first time spoke and no it was not Charles Martinet who was the voice. And as it is a PC game, the space limit was not a problem unlike consoles, so even if it's the same game, the atmosphere is totally different, every popular character in the series hosted by Captain Lou Albano are represented in the game. So here unlike the version of the consoles, the seeked audience corresponds to a demand. And it is by playing this version of the game that we can understand the intentions behind the mysterious ideas and why it is not just a pale copy of Carmen San Diego.
What are these ideas? In the first place, to make an amalgam of Mario characters in the real world like in the series to demonstrate how much they were heroic. Of course, in an slightly cheesy environment of the years 90, where everything is magic even in adversity. Secondly, I think that the idea here was to distant the characters from the Mushroom Kingdom. It must be understood that at the time, the trend was to seek to make everything looking realistic and therefore, as this series was a mainstream game, they had to follow the trend. So what better way to change direction of a series, by graduating a secondary character. Despite the idea was good, Mario was too much implanted in popular culture to be imaginated even a short time in the real world. Especially after the failure of the film, the only thing that was going well was the television series with Captain Lou Albano. The problem here, is that the series was intended for young children, so going in this direction alienated those who follow this character universe since the time of Jumpman.
Finally, the CD version on PC is interesting? Yes, definitely! As you can see in the video that I've presented below, the long and boring aspect that we can see on console is not there. Why? Because we have cardinal points that accelerate our movement, because the characters with whom we interacts are present more frequently, so there is always interaction, because our enemies have personality; they do not just disappear when they are found, because the documentation we picks up is easily accessible and allows us to do a real investigation despite the quests being relatively easy, because they were made for young children and because it has not only photos as a reward when we succeed our quest. In large, we play in a living universe and that's its strength.
Despite its forces, this game still has its weaknesses. I.e., the relevance of some videos and pictures to explain the importance of a monument. By example, the video of the St-Basil Cathedral in Russia, shows us as a tasteless video where we only see it from the outside, without really showing us its function. So, nothing from the inside in the video, we do not see see what the people there are doing. For a game that call itself being educational, it's a bit sad to see the little effort that has been put into the choosing of videos and unfortunatly it's like this for many ingame monuments. Certainly at the time, there was no internet to find appropriate images and videos, but knowing the budget that they have put in this game, they could easily pay people in all countries where the game is going to take representative videos from their cultural significance. And that's really what that kills the game, because the most important element was botched.
To conclude, it is without a shadow of a doubt the best version of Mario is Missing! and I think that if you're one of those who have been frustrated at the time by this title, you should give it one last chance by trying this version. Indeed, it will never be what you had that much hoped to play at the time, but you will see that it is far from being bad.